संत साहित्य
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संत साहित्य · Tukārām · Abhanga 201 of 4582

Abhanga 201

Trouble grows through one more comfortable-seeming commitment at a time, and once the stakes are high you cannot simply walk away, so cut free decisively before that moment arrives.

When you've been playing too many games at once — and the abhang's foot-doesn't-stay-anywhere lands
When catching (in any game) means being-entangled — and you have to recognize this counter-intuitive logic
When the closing instruction break the game aside — and you accept the severity

The verse

माग विटूदांडू । आणीक कांही खेळ मांडूं ॥१॥ बहु अंगा आले डाव । स्थिर नाहीं कोठें पाव ॥ध्रु.॥ कोली हाणे टोला । झेली तेणें तो गोविला ॥२॥ एकमेकां हाका मारी । सेल जाळी एक धरी ॥३॥ राजी आलें नांव । फेरा न चुकेचि धांव ॥४॥ पुढें एक पाटी । एक एकें दोघां आटी ॥५॥ एका सोस पोटीं । एक धांवे हात पिटी ॥६॥ तुका म्हणे आतां । खेळ मोडावा परता ॥७॥

Literal translation

Bring back the viṭū-dāṇḍū — let's set up some other games. Many dāva have come on the body — the foot doesn't stay anywhere. The hunter hits a smack; whoever catches it is entangled by that catching. They call each other; one catches by the net. The rājī name comes; the round does not miss the run. Ahead, one pāṭī; one-by-one — two are in entanglement. One has craving in belly; one runs striking hand. Tuka says: now — break the game aside.

मराठी: माग विटूदांडू — आणीक काही खेळ मांडू. बहु अंगा आले डावस्थिर नाहीं कोठें पाव. कोली हाणे टोलाझेली तेणें तो गोविला. एकमेकां हाका मारीसेल-जाळी एक धरी. राजी आलें नांवफेरा न चुकेचि धांव. पुढे एक पाटी — एक-एकाने दोघां आटी. एका सोस पोटीं — एक धांवे हात पिटी. तुकाराम म्हणतात — आता — खेळ मोडावा परता.

Word-by-word gloss
Marathi Meaning
माग विटूदांडू "bring back the viṭū-dāṇḍū (bat-and-stick game)"
आणीक कांही खेळ मांडूं "let's set up some other games"
बहु अंगा आले डाव "many dāva (turns / situations) have come on the body"
स्थिर नाहीं कोठें पाव "the foot does not stay (steady) anywhere"
कोली हाणे टोला "the koḷī (hunter / spider) hits a ṭolā (smack)"
झेली तेणें तो गोविला "whoever catches (it) — by that catching — is gōvilā (entangled / trapped)"
एकमेकां हाका मारी "(they) call each other"
सेल जाळी एक धरी "(by) sela-jāḷī (net), one catches"
राजी आलें नांव "the rājī (queen) name has come"
फेरा न चुकेचि धांव "the fērā (round) does not miss the run"
पुढें एक पाटी एक एकें दोघां आटी "ahead, one pāṭī (panel); one-by-one — two are in āṭī (entanglement)"
एका सोस पोटीं एक धांवे हात पिटी "one has sōsa (craving) in belly; one runs striking hand"
खेळ मोडावा परता "break the game aside / apart"

What it means

A folk-game-overload abhang — using viṭū-dāṇḍū (the Marathi children's bat-and-stick game, played with a small wooden stick that is hit at one end to make it fly) as the metaphor for life's dāvas (turns / situations / vicissitudes). Six structural moves:

  1. माग विटूदांडू — आणीक कांही खेळ मांडूंbring back viṭū-dāṇḍū, let's set up some other games. The opening is innocent — children's voice — let's add more games. The trap is: adding-more-games without dropping prior ones.

  2. बहु अंगा आले डाव — स्थिर नाहीं कोठें पावmany dāva have come on the body; foot doesn't stay anywhere. The result of adding more games: too many turns/situations on the body simultaneously; the foot cannot find any stable ground.

  3. कोली हाणे टोला — झेली तेणें तो गोविलाthe hunter hits a smack; whoever catches is entangled by that catching. The catching-trap: in each game, catching (which seems like winning) is itself being-entangled. The hunter (the game / circumstance / desire) throws something; whoever catches (= responds, claims, takes) is trapped by the catch.

  4. एकमेकां हाका मारी — सेल जाळी एक धरीthey call each other; one catches by the net. The social-game nested in the others: people call each other into the games; one catches another by the sela-jāḷī (net of social-pull).

  5. राजी आलें नांव — फेरा न चुकेचि धांवthe rājī name comes; the round doesn't miss the run. The stakes-rising: when the rājī (queen-card / high-stake) is on the table, the round demands the run. You cannot opt out at the high-stake moment.

  6. खेळ मोडावा परताbreak the game aside. The closing-imperative is severe. Not play-better, not exit-gracefully, not optimize-the-game — but break the game aside. Paratāaside, away, separate — is Tukaram's repeated insistence (compare 080's jeva ahankar gelā tevha āpa-para boḷavile, 173's thāyīncyā thāyī).

[T]

For someone today

Tukaram watches how trouble sneaks in, not through one bad choice but through quietly stacking one more game, one more commitment, one more obligation on top of what you already carry. You know the load has crossed the line when you cannot find solid footing anywhere, no matter which way you turn. The trap is subtle: even winning at these games, catching what is thrown at you, is itself what tangles you up further, and other people calling you into their games only pulls you deeper in. Once the stakes get high you cannot simply walk away, so the real work is deciding earlier, before that high-stakes moment arrives, that you are done. Tukaram's answer is not to play smarter or manage better, it is to break away entirely.

मराठी: तुकाराम इथे सांगतात की संकट एका चुकीच्या निर्णयातून येत नाही, तर एकामागोमाग एक खेळ, एक जबाबदारी, एक व्यवधान अंगावर घेत राहिल्याने हळूहळू साचत जाते. जेव्हा कुठेही पाय स्थिर टेकत नाही, तेव्हा समजावे की भार मर्यादेबाहेर गेला आहे. गंमत अशी की या खेळांत जिंकणे, म्हणजे एखादी गोष्ट झेलून घेणे, हेच अधिक गुंतवून टाकते; आणि इतरांच्या हाकाही तुम्हाला आणखी आत ओढतात. एकदा पैज मोठी झाली की मध्येच बाहेर पडता येत नाही, म्हणून खरा निर्णय आधीच घ्यावा लागतो. तुकारामांचे उत्तर खेळ अधिक चांगला खेळण्याचे नाही, तर तो पूर्णपणे मोडून बाजूला ठेवण्याचे आहे.

Where this applies

Related verses